2D Asteroids

A rehash to the old Asteroid game made using C++ & Opengl. It was my first complete game using opengl. The library SOIL was used to map the png images and openal was utilized to insert sounds. The game shows rudimentary effects like after destroying a plane or boulder, there is a small explosion. There are 2 different types of weapons, which can be selected via button click. The first weapon has a higher rate of fire but lower damage whereas the second weapon has a lower rate of fire with higher damage. The game also records the high score made.