A resource management sim game where the player takes on the position of a god. The player demands sacrifice from his people which gives him/her power to avert disasters and save his people. The game ends when the god is left with no followers. The player has to manage between the number of followers he has and power he wants to have. The game often takes a humorous turn, when you as God apply more power than required or less power than required. Only one of the solution is optimal, rest may lead to a rapidly dwindling population. This game was made as part of a weekend jam for the global game jam.The link can be found here